Math · Grades 4–9
Math-Man's Castle
Race through a torch-lit maze and steer onto the gold coin with the right answer. Get it right and the ghosts turn edible. Get it wrong and a new ghost joins the chase.
PlayAges 9–15 · No ads · No coins
Genius Arcade is an arcade of learning games for math, science, history, geography and languages. The learning is the game: the right answer powers you up, and a wrong one costs you in the game, not a lecture.
4 games are ready now, and more subjects are on the way.
Math · Grades 4–9
Race through a torch-lit maze and steer onto the gold coin with the right answer. Get it right and the ghosts turn edible. Get it wrong and a new ghost joins the chase.
PlayLanguages · Spanish · Grades 4–10
Three Spanish words fall from the sky. Slide under the one that matches the English and catch it, from el perro to ¿Dónde está la biblioteca?
PlayScience · Grades 4–8
Things tumble out of a storm cloud. Steer each one into the right bin: solid, liquid or gas, producer or consumer, physical or chemical change.
PlayGeography · Grades 4–9
Fly your plane across the world map and land on the beacon at the continent, ocean, country or capital named on screen. Dodge the storm clouds!
PlayHistory
Put events in order on the timeline.
Physics
Set angle and force to hit the target.
No ad networks, no trackers, no third-party cookies. Not on the site, not in the games.
Nothing to buy inside a game. Points are for bragging rights, not for spending.
We never ask kids to ask their parents for money. Anything about billing lives in the parent area only.
When family plans open, canceling takes two clicks from the parent account. No lock-in.
Our first game, Math-Man's Castle, was co-designed with a class of 11 to 17 year olds. They picked the rules, the castle and the hero. Kids help invent every game we make, so the games are ones kids actually want to play.
Screen time that teaches, without the ads, coins and upgrade nagging that fill most kids' games. Every question is checked against trusted sources before it reaches your kid.
Family plans with kid profiles and a weekly progress note are on the way. Kids' profiles will be a nickname only: no email, no photo, no chat.
Free in your classroom, always. Put any game on the projector and play as a class. No student accounts, no sign-ups, nothing to install.
Every game has keyboard, touch and on-screen controls, so it works on a board, laptop or tablet.